示例#1
0
 // Update is called once per frame
 void Update()
 {
     updateSlower++;                     //Recieve data every 4 frames
     if (updateSlower >= updateInterval) //
     {
         string data = serialConn.recieveData();
         if (data.Length > 0)
         {
             setShipColor(data);
         }
         updateSlower = 0;
     }
 }
示例#2
0
    public int updateSlower   = 0;   //container

    // Update is called once per frame
    void Update()
    {
        if (gamestart)
        {
            calCamera();
        }

        updateSlower++;                     //Recieve data every 4 frames
        if (updateSlower >= updateInterval) //
        {
            string data = serialConn.recieveData();
            //string data = "";
            if (data.Length > 0)
            {
                inputFunctions(data);
                networkConn.sendData(data);
            }
            updateSlower = 0;
        }
        inputFunctions2();



        if (Input.GetKeyDown("i"))
        {
            string temp = "C1:I\n";
            inputFunctions(temp);
        }
        else if (Input.GetKeyDown("t"))
        {
            string temp = "C1:T\n";
            inputFunctions(temp);
        }
        else if (Input.GetKeyDown("l"))
        {
            string temp = "C1:L\n";
            inputFunctions(temp);
        }
        else if (Input.GetKeyDown("o"))
        {
            string temp = "C1:O\n";
            inputFunctions(temp);
        }
        else if (Input.GetKeyDown("n"))
        {
            string temp = "C1:N\n";
            inputFunctions(temp);
        }
        else if (Input.GetKeyDown("e"))
        {
            string temp = "C1:E\n";
            inputFunctions(temp);
        }
        else if (Input.GetKeyDown("r"))
        {
            string temp = "C1:R\n";
            inputFunctions(temp);
        }
        else if (Input.GetKeyDown("g"))
        {
            string temp = "C1:G\n";
            inputFunctions(temp);
        }
        else if (Input.GetKeyDown("b"))
        {
            string temp = "C1:B\n";
            inputFunctions(temp);
        }
        else if (Input.GetKeyDown("y"))
        {
            Debug.Log("yellow");
            string temp = "C1:Y\n";
            inputFunctions(temp);
        }
    }