示例#1
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 public Smell(SenseHandler s) : base(s)
 {
     
 }
示例#2
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	void Start () 
    {
        Entity entity = gameObject.GetComponent<Entity>();
	    AH = new ActionHandler(entity);
        SH = new SenseHandler(entity,isDeaf,isBlind);
	}
示例#3
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 public Hear(SenseHandler s) : base(s)
 {
     
 }
示例#4
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  public Sight(SenseHandler s) : base(s)
 {
     range = 15;
     layer = SH.zom.sightLayerMask;
 }
示例#5
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 public Sense(SenseHandler s)
 {
     SH =s;
     Entity = s.Entity;
     
 }