示例#1
0
        private void DecoderDeviceDecodeFinished(object sender, ValueEventArgs <Bitmap> e)
        {
            var bitmap = e.Value;

            _decoderDevice.Pool.ReadLock(bitmap);
            Sence.Swap(e.Value);

            _decoderDevice.Pool.ReadUnlock(bitmap);
        }
示例#2
0
 public SenceManger(EntityManager entityManager)
 {
     _entityManager = entityManager;
     _main          = new Sence(this);
     _overlay       = new Sence(this);
 }
示例#3
0
 public GameData()
 {
     s    = new Sence();//存储内容初始化,只能放构造函数
     isDu = false;
 }