示例#1
0
    void AddSelector()
    {
        SelectorNodeEditor selNode = CreateInstance <SelectorNodeEditor>();

        selNode.nodeRect = new Rect(mousePos.x, mousePos.y, 120, 50);
        bt.nodes.Add(selNode);

        AssetDatabase.AddObjectToAsset(selNode, bt);
    }
示例#2
0
    void AddSelectorChild()
    {
        SelectorNodeEditor selNode = CreateInstance <SelectorNodeEditor>();

        selNode.nodeRect = new Rect(selectedNode.nodeRect.x, selectedNode.nodeRect.y + (selectedNode.nodeRect.height * 2), 120, 50);;
        bt.nodes.Add(selNode);
        selectedNode.AddChild(selNode);

        AssetDatabase.AddObjectToAsset(selNode, bt);
    }