private void CheckCreateNewDatabase()
 {
     if (createNewDatabase)
     {
         createNewDatabase = false;
         DialogueManager.Instance.initialDatabase = DialogueSystemMenuItems.CreateDialogueDatabaseInstance();
         DialogueSystemMenuItems.CreateAsset(DialogueManager.Instance.initialDatabase, "Dialogue Database");
     }
 }
示例#2
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 public static void AddComponentSmoothCameraWithBumper()
 {
     DialogueSystemMenuItems.AddComponentToSelection <SmoothCameraWithBumper>();
 }
示例#3
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 public static void AddComponentQuestTracker()
 {
     DialogueSystemMenuItems.AddComponentToSelection <QuestTracker>();
 }
示例#4
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 public static void AddComponentConversationLogger()
 {
     DialogueSystemMenuItems.AddComponentToSelection <ConversationLogger>();
 }
示例#5
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 public static void AddComponentRangeTrigger()
 {
     DialogueSystemMenuItems.AddComponentToSelection <RangeTrigger>();
 }
示例#6
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 public static void AddComponentNavigateOnMouseClick()
 {
     DialogueSystemMenuItems.AddComponentToSelection <NavigateOnMouseClick>();
 }
示例#7
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 public static void AddComponentSimpleController()
 {
     DialogueSystemMenuItems.AddComponentToSelection <SimpleController>();
 }
示例#8
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 public static void AddComponentAlwaysFaceCamera()
 {
     DialogueSystemMenuItems.AddComponentToSelection <AlwaysFaceCamera>();
 }
示例#9
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 public static void AddComponentProximitySelector()
 {
     DialogueSystemMenuItems.AddComponentToSelection <ProximitySelector>();
 }
示例#10
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 public static void AddComponentUsable()
 {
     DialogueSystemMenuItems.AddComponentToSelection <Usable>();
 }
示例#11
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 public static void AddComponentBehaviorTreeLuaBridge()
 {
     DialogueSystemMenuItems.AddComponentToSelection <BehaviorTreeLuaBridge>();
 }
示例#12
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 public static void AddComponentDialogueSystemEventsToPlayMaker()
 {
     DialogueSystemMenuItems.AddComponentToSelection <DialogueSystemEventsToPlayMaker>();
 }
 private void CreateNewDatabase()
 {
     DialogueSystemMenuItems.CreateDialogueDatabase();
 }
 public static void AddComponentIncrementOnDestroy()
 {
     DialogueSystemMenuItems.AddComponentToSelection <IncrementOnDestroy>();
 }