public void UnSelect() { if (SelectedRoom != null) { SelectedRoom.SwitchState(Room.RoomState.Unlocked); SelectedRoom = null; } }
private void SelectRoom(Room _room) { if (SelectedRoom != null) { SelectedRoom.SwitchState(Room.RoomState.Unlocked); } _room.SwitchState(Room.RoomState.Selected); SelectedRoom = _room; }