public void UnSelect()
 {
     if (SelectedRoom != null)
     {
         SelectedRoom.SwitchState(Room.RoomState.Unlocked);
         SelectedRoom = null;
     }
 }
 private void SelectRoom(Room _room)
 {
     if (SelectedRoom != null)
     {
         SelectedRoom.SwitchState(Room.RoomState.Unlocked);
     }
     _room.SwitchState(Room.RoomState.Selected);
     SelectedRoom = _room;
 }