public void Update() { if (loadingScene || usingSetting || intro.activeSelf) { return; } if (Input.GetKeyDown(KeyCode.W) || Input.GetKeyDown(KeyCode.UpArrow)) { selected.Up(ref selected); } else if (Input.GetKeyDown(KeyCode.S) || Input.GetKeyDown(KeyCode.DownArrow)) { selected.Down(ref selected); } else if (Input.GetButtonDown("Submit")) { selected.Submit(); } }
public void Update() { if (settingMenu.enabled) { return; } if ((transform.position - targetPos).sqrMagnitude >= 0.01f) { transform.position = Vector3.SmoothDamp(transform.position, targetPos, ref moveSpeed, smoothTime); } if (Input.GetKeyDown(KeyCode.W) || Input.GetKeyDown(KeyCode.UpArrow)) { selected.Up(ref selected); } else if (Input.GetKeyDown(KeyCode.S) || Input.GetKeyDown(KeyCode.DownArrow)) { selected.Down(ref selected); } else if (Input.GetKeyDown(KeyCode.A) || Input.GetKeyDown(KeyCode.LeftArrow)) { selected.Left(ref selected); } else if (Input.GetKeyDown(KeyCode.D) || Input.GetKeyDown(KeyCode.RightArrow)) { selected.Right(ref selected); } else if (Input.GetButtonDown("Submit")) { selected.Submit(); } else if (Input.GetButtonDown("Cancel")) { settingMenu.Activate(); } }