internal void Call(SelectMessageBox box, bool b) { if (fun != null) { fun(box, b, ps); } }
private void ResourceDownloadFailed(SelectMessageBox box, bool b, object[] objs) { box.gameObject.SetActive(false); if (b) { AnewDownload(); } else { //点击取消下载 QuitApp(); } }
private void NetworkAnomaly(SelectMessageBox box, bool b, object[] objs) { box.gameObject.SetActive(false); if (b) { //点击开始下载 QuitApp(); } else { //点击取消下载 QuitApp(); } }
private void GetServerListFailed(SelectMessageBox box, bool b, object[] objs) { box.gameObject.SetActive(false); if (b) { //再次检查更新 CheckVersion(); } else { //点击取消下载 QuitApp(); } }
private void DownLoadConfirm(SelectMessageBox box, bool b, object[] objs) { box.gameObject.SetActive(false); if (b) { //开始下载 StartDownLoad(); } else { //点击取消下载 QuitApp();; } }
private void SelectHotfix(SelectMessageBox box, bool b, object[] objs) { box.gameObject.SetActive(false); if (b) { //点击开始下载 OnClickStartDownLoad(); } else { //点击取消下载 QuitApp(); } }