/// <summary> /// Function, sets the viewpoint of the camera to the middle on the boundig box, that is placed /// on the scene. Calls the method for taking the screenshots, when possible. /// </summary> /// <returns>IEnumerator</returns> public IEnumerator TakeScreenShotToFocusPoint() { // Determine focuspoint Vector3 focusPoint = BoundingBox.GetComponent <BoxCollider>().bounds.center;; // Draw only points for visualisation if (drawPoints) { if (IsPositionUsed(focusPoint)) { Instantiate(ViewPoint, focusPoint, Quaternion.identity); } Instantiate(CamPosPoint, transform.position, Quaternion.identity); yield return(null); } else if (ScreenshotHandler.IsToCloseToViewpoint(transform.position, focusPoint) || ScreenshotHandler.IsInsideBuilding(transform.position)) { yield return(null); } else { _index++; transform.LookAt(focusPoint); yield return(StartCoroutine(ScreenshotHandler.TakeScreenshots(_index))); } }