public void UseCurrentAction() { Debug.Log("TeleporterShouldOpen"); //Open Teleporter Menu teleportHandler.InteractionMainAction(this_id); screenControlsRef.HideControls(); screenControlsRef.HideMessage(); }
public void OnEndAction() { Debug.Log("End action"); screenControlsRef.HideControls(); screenControlsRef.HideMessage(); animationScript.CloseDoors(); }
public void OnEndAction() { Debug.Log("End action"); if (messageTrigger) { screenControlsRef.HideMessage(); screenControlsRef.HideControls(); } }
public void OnEndAction() { Debug.Log("End action"); screenControlsRef.HideMessage(); character.Mobilize(); }