public void UseCurrentAction()
 {
     Debug.Log("TeleporterShouldOpen");
     //Open Teleporter Menu
     teleportHandler.InteractionMainAction(this_id);
     screenControlsRef.HideControls();
     screenControlsRef.HideMessage();
 }
 public void OnEndAction()
 {
     Debug.Log("End action");
     screenControlsRef.HideControls();
     screenControlsRef.HideMessage();
     animationScript.CloseDoors();
 }
 public void OnEndAction()
 {
     Debug.Log("End action");
     if (messageTrigger)
     {
         screenControlsRef.HideMessage();
         screenControlsRef.HideControls();
     }
 }
 public void OnEndAction()
 {
     Debug.Log("End action");
     screenControlsRef.HideMessage();
     character.Mobilize();
 }