public void StartGame() { TurnToGameCamera(); ChronoStartGame.gameObject.SetActive(true); ChronoStartGame.StartChrono(); scoreDisplayer.RefreshScore(); scoreMenu.ResetScore(); scoreMenu.ResetMultiplicator(); }
public void StartGame() { TurnToGameCamera(); ChronoStartGame.gameObject.SetActive(true); ChronoStartGame.StartChrono(); scoreDisplayer.RefreshScore(); scoreMenu.ResetScore(); scoreMenu.ResetMultiplicator(); }