public OgreModelEditorController(App app, String defaultModel)
        {
            this.app = app;

            //Create the log.
            logListener = new LogFileListener();
            logListener.openLogFile(OgreModelEditorConfig.DocRoot + "/log.log");
            Log.Default.addLogListener(logListener);

            //Main window
            mainWindow         = new NativeOSWindow("Ogre Model Editor", new IntVector2(-1, -1), new IntSize2(OgreModelEditorConfig.EngineConfig.HorizontalRes, OgreModelEditorConfig.EngineConfig.VerticalRes));
            mainWindow.Closed += mainWindow_Closed;

            //Setup DPI
            ScaleHelper._setScaleFactor(mainWindow.WindowScaling);

            //Initailize plugins
            MyGUIInterface.EventLayerKey = EventLayers.Main;

            GuiFrameworkCamerasInterface.MoveCameraEventLayer   = EventLayers.Cameras;
            GuiFrameworkCamerasInterface.SelectWindowEventLayer = EventLayers.AfterMain;
            GuiFrameworkCamerasInterface.ShortcutEventLayer     = EventLayers.Main;

            GuiFrameworkEditorInterface.ToolsEventLayers = EventLayers.Tools;

            //Setup microcode cache load
            OgreInterface.MicrocodeCachePath        = Path.Combine(OgreModelEditorConfig.DocRoot, "ShaderCache.mcc");
            OgreInterface.AllowMicrocodeCacheLoad   = OgreModelEditorConfig.LastShaderVersion == UnifiedMaterialBuilder.Version;
            OgreModelEditorConfig.LastShaderVersion = UnifiedMaterialBuilder.Version;
            OgreInterface.TrackMemoryLeaks          = true;
            OgreInterface.CompressedTextureSupport  = OgreModelEditorConfig.CompressedTextureSupport;

            RuntimePlatformInfo.addPath(OgreModelEditorConfig.OpenGLESEmulatorPath);

            pluginManager = new PluginManager(OgreModelEditorConfig.ConfigFile, new ServiceCollection());
            pluginManager.OnConfigureDefaultWindow = createWindow;
            pluginManager.addPluginAssembly(typeof(OgreInterface).Assembly);
            pluginManager.addPluginAssembly(typeof(NativePlatformPlugin).Assembly);
            pluginManager.addPluginAssembly(typeof(MyGUIInterface).Assembly);
            pluginManager.addPluginAssembly(typeof(GuiFrameworkInterface).Assembly);
            pluginManager.addPluginAssembly(typeof(GuiFrameworkCamerasInterface).Assembly);
            pluginManager.addPluginAssembly(typeof(GuiFrameworkEditorInterface).Assembly);
            pluginManager.addPluginAssembly(typeof(GuiFrameworkDebuggingInterface).Assembly);
            pluginManager.initializePlugins();
            frameClearManager = new FrameClearManager(OgreInterface.Instance.OgrePrimaryWindow.OgreRenderTarget, new Color(0.2f, 0.2f, 0.2f));

            lightManager = pluginManager.RendererPlugin.createSceneViewLightManager();

            //Core resources
            MyGUIInterface.Instance.CommonResourceGroup.addResource(this.GetType().AssemblyQualifiedName, "EmbeddedResource", true);
            OgreResourceGroupManager.getInstance().addResourceLocation(GetType().AssemblyQualifiedName, "EmbeddedResource", "DebugShaders", true);
            OgreResourceGroupManager.getInstance().initializeAllResourceGroups();

            //Intialize the platform
            systemTimer = new NativeSystemTimer();

            mainTimer = new NativeUpdateTimer(systemTimer);
            mainTimer.FramerateCap = OgreModelEditorConfig.EngineConfig.MaxFPS;
            idleHandler            = new IdleHandler(mainTimer.OnIdle);

            inputHandler = new NativeInputHandler(mainWindow, false);
            eventManager = new EventManager(inputHandler, Enum.GetValues(typeof(EventLayers)));
            eventUpdate  = new EventUpdateListener(eventManager);
            mainTimer.addUpdateListener(eventUpdate);
            mainTimer.addUpdateListener(updateEventListener);
            pluginManager.setPlatformInfo(mainTimer, eventManager);
            GuiFrameworkInterface.Instance.handleCursors(mainWindow);

            //Layout Chain
            mdiLayout = new MDILayoutManager();

            //Scene views
            sceneViewController      = new SceneViewController(mdiLayout, eventManager, mainTimer, pluginManager.RendererPlugin.PrimaryWindow, MyGUIInterface.Instance.OgrePlatform.RenderManager, null);
            sceneStatsDisplayManager = new SceneStatsDisplayManager(sceneViewController, OgreInterface.Instance.OgrePrimaryWindow.OgreRenderTarget);
            sceneStatsDisplayManager.StatsVisible = true;
            sceneViewController.createWindow("Camera 1", OgreModelEditorConfig.CameraConfig.MainCameraPosition, OgreModelEditorConfig.CameraConfig.MainCameraLookAt, Vector3.Min, Vector3.Max, 0.0f, float.MaxValue, 100);

            virtualTextureLink = new VirtualTextureSceneViewLink(this);

            materialController = new MaterialController(this);

            //Tools
            objectMover = new SimObjectMover("ModelMover", PluginManager.Instance.RendererPlugin, eventManager, sceneViewController);

            mainForm = new OgreModelEditorMain(this);

            LayoutChain layoutChain = new LayoutChain();

            layoutChain.addLink(new SingleChildChainLink(GUILocationNames.Taskbar, mainForm.LayoutContainer), true);
            layoutChain.addLink(new PopupAreaChainLink(GUILocationNames.FullscreenPopup), true);
            layoutChain.SuppressLayout = true;
            layoutChain.addLink(new MDIChainLink(GUILocationNames.MDI, mdiLayout), true);
            layoutChain.addLink(new PopupAreaChainLink(GUILocationNames.ContentAreaPopup), true);
            layoutChain.addLink(new FinalChainLink("SceneViews", mdiLayout.DocumentArea), true);
            layoutChain.SuppressLayout = false;

            guiManager = new GUIManager(mdiLayout, mainWindow);
            guiManager.createGUILayout(layoutChain);

            layoutChain.layout();

            splashScreen                = new SplashScreen(mainWindow, 100, "OgreModelEditor.GUI.SplashScreen.SplashScreen.layout", "OgreModelEditor.GUI.SplashScreen.SplashScreen.xml");
            splashScreen.Hidden        += splashScreen_Hidden;
            splashScreen.StatusUpdated += splashScreen_StatusUpdated;
            splashScreen.updateStatus(0, "Loading...");

            idleHandler.runTemporaryIdle(finishInitialization(defaultModel));
        }
示例#2
0
        /// <summary>
        /// Constructor.
        /// </summary>
        public AnomalyController(App app, Solution solution, IAnomalyImplementation implementation)
        {
            this.app            = app;
            this.solution       = solution;
            this.implementation = implementation;

            //Create the log.
            logListener = new LogFileListener();
            logListener.openLogFile(AnomalyConfig.DocRoot + "/log.log");
            Log.Default.addLogListener(logListener);

            mainWindow         = new NativeOSWindow(String.Format("{0} - Anomaly", solution.Name), new IntVector2(-1, -1), new IntSize2(AnomalyConfig.EngineConfig.HorizontalRes, AnomalyConfig.EngineConfig.VerticalRes));
            mainWindow.Closed += mainWindow_Closed;

            //Setup DPI
            float pixelScale = mainWindow.WindowScaling;

            ScaleHelper._setScaleFactor(pixelScale);

            var builder = new ServiceCollection();

            //Initialize the plugins
            pluginManager   = new PluginManager(AnomalyConfig.ConfigFile, builder);
            sceneController = new SceneController(pluginManager);
            //Hardcoded assemblies
            MyGUIInterface.EventLayerKey = EventLayers.Main;

            GuiFrameworkCamerasInterface.MoveCameraEventLayer   = EventLayers.Cameras;
            GuiFrameworkCamerasInterface.SelectWindowEventLayer = EventLayers.AfterMain;
            GuiFrameworkCamerasInterface.ShortcutEventLayer     = EventLayers.Main;

            GuiFrameworkEditorInterface.ToolsEventLayers = EventLayers.Tools;

            //Setup microcode cache load
            OgreInterface.MicrocodeCachePath      = Path.Combine(AnomalyConfig.DocRoot, "ShaderCache.mcc");
            OgreInterface.AllowMicrocodeCacheLoad = AnomalyConfig.LastShaderVersion == UnifiedMaterialBuilder.Version;
            AnomalyConfig.LastShaderVersion       = UnifiedMaterialBuilder.Version;

            implementation.AddPlugins(pluginManager);
            pluginManager.OnConfigureDefaultWindow = createWindow;

            //Create core classes
            systemTimer = new NativeSystemTimer();

            mainTimer = new NativeUpdateTimer(systemTimer);
            mainTimer.FramerateCap = AnomalyConfig.EngineConfig.MaxFPS;
            idleHandler            = new IdleHandler(mainTimer.OnIdle);
            inputHandler           = new NativeInputHandler(mainWindow, false);
            eventManager           = new EventManager(inputHandler, Enum.GetValues(typeof(EventLayers)));
            eventUpdate            = new EventUpdateListener(eventManager);

            builder.TryAddSingleton <EventManager>(eventManager); //This is externally owned

            pluginManager.initializePlugins();
            frameClearManager = new FrameClearManager(OgreInterface.Instance.OgrePrimaryWindow.OgreRenderTarget, new Color(0.2f, 0.2f, 0.2f));

            lightManager = pluginManager.RendererPlugin.createSceneViewLightManager();

            //Core resources
            MyGUIInterface.Instance.CommonResourceGroup.addResource(this.GetType().AssemblyQualifiedName, "EmbeddedResource", true);
            OgreResourceGroupManager.getInstance().initializeAllResourceGroups();

            //Intialize the platform
            mainTimer.addUpdateListener(eventUpdate);
            mainTimer.addUpdateListener(updateEventListener);
            pluginManager.setPlatformInfo(mainTimer, eventManager);

            GuiFrameworkInterface.Instance.handleCursors(mainWindow);

            //Layout Chain
            mdiLayout = new MDILayoutManager();

            //Scene views
            sceneViewController      = new SceneViewController(mdiLayout, eventManager, mainTimer, pluginManager.RendererPlugin.PrimaryWindow, MyGUIInterface.Instance.OgrePlatform.RenderManager, null);
            sceneStatsDisplayManager = new SceneStatsDisplayManager(sceneViewController, OgreInterface.Instance.OgrePrimaryWindow.OgreRenderTarget);
            sceneStatsDisplayManager.StatsVisible = true;
            sceneViewController.createWindow("Camera 1", AnomalyConfig.CameraConfig.MainCameraPosition, AnomalyConfig.CameraConfig.MainCameraLookAt, Vector3.Min, Vector3.Max, 0.0f, float.MaxValue, 100);

            virtualTextureLink = new VirtualTextureSceneViewLink(this);

            //Tools
            selectionMovementTools         = new SimObjectMover("SelectionMover", PluginManager.Instance.RendererPlugin, eventManager, sceneViewController);
            selectionMovementTools.Visible = true;
            selectionMovementTools.addMovableObject("Selection", new SelectionMovableObject(selectionController));

            mainForm = new AnomalyMain(this);

            LayoutChain layoutChain = new LayoutChain();

            layoutChain.addLink(new SingleChildChainLink(GUILocationNames.Taskbar, mainForm.LayoutContainer), true);
            layoutChain.addLink(new PopupAreaChainLink(GUILocationNames.FullscreenPopup), true);
            layoutChain.SuppressLayout = true;
            layoutChain.addLink(new MDIChainLink(GUILocationNames.MDI, mdiLayout), true);
            layoutChain.addLink(new PopupAreaChainLink(GUILocationNames.ContentAreaPopup), true);
            layoutChain.addLink(new FinalChainLink("SceneViews", mdiLayout.DocumentArea), true);
            layoutChain.SuppressLayout = false;

            guiManager = new GUIManager();
            guiManager.createGUI(mdiLayout, layoutChain, mainWindow);

            layoutChain.layout();

            splashScreen                = new SplashScreen(mainWindow, 100, "Anomaly.GUI.SplashScreen.SplashScreen.layout", "Anomaly.GUI.SplashScreen.SplashScreen.xml");
            splashScreen.Hidden        += splashScreen_Hidden;
            splashScreen.StatusUpdated += splashScreen_StatusUpdated;
            splashScreen.updateStatus(0, "Loading...");

            idleHandler.runTemporaryIdle(finishInitialization());
        }
示例#3
0
        public void initializeControllers(BackgroundScene background, LicenseManager licenseManager)
        {
            //Background
            this.background     = background;
            this.LicenseManager = licenseManager;
            atlasPluginManager  = new AtlasPluginManager(this);
            atlasPluginManager.PluginLoadError += new Medical.AtlasPluginManager.PluginMessageDelegate(atlasPluginManager_PluginLoadError);
            atlasPluginManager.manageInstalledPlugins();

            clipboard = new SaveableClipboard();

            //Documents
            DocumentController = new DocumentController();

            //MDI Layout
            mdiLayout = new MDILayoutManager();

            //SceneView
            MyGUIInterface myGUI = MyGUIInterface.Instance;

            sceneViewController = new SceneViewController(mdiLayout, medicalController.EventManager, medicalController.MainTimer, medicalController.PluginManager.RendererPlugin.PrimaryWindow, myGUI.OgrePlatform.RenderManager, background);
            sceneViewController.WindowCreated         += sceneViewController_WindowCreated;
            sceneViewController.WindowDestroyed       += sceneViewController_WindowDestroyed;
            sceneViewController.DefaultBackgroundColor = new Color(0.274f, 0.274f, 0.274f);
            sceneStatsDisplayManager = new SceneStatsDisplayManager(sceneViewController, OgreInterface.Instance.OgrePrimaryWindow.OgreRenderTarget);
            sceneStatsDisplayManager.StatsVisible        = MedicalConfig.EngineConfig.ShowStatistics;
            MedicalConfig.EngineConfig.ShowStatsToggled += engineConfig => sceneStatsDisplayManager.StatsVisible = engineConfig.ShowStatistics;
            lightManager = PluginManager.Instance.RendererPlugin.createSceneViewLightManager();

            //Measurement grid
            measurementGrid = new MeasurementGrid("MeasurementGrid", sceneViewController);
            SceneUnloading += measurementGrid.sceneUnloading;
            SceneLoaded    += measurementGrid.sceneLoaded;

            //Image Renderer
            imageRenderer                       = new ImageRenderer(medicalController, sceneViewController, idleHandler);
            imageRenderer.Background            = background;
            imageRenderer.ImageRenderStarted   += measurementGrid.ScreenshotRenderStarted;
            imageRenderer.ImageRenderCompleted += measurementGrid.ScreenshotRenderCompleted;

            //Anatomy Controller
            anatomyController = new AnatomyController();

            //Medical states
            medicalStateController = new MedicalStateController(imageRenderer, medicalController);
            SceneLoaded           += medicalStateController.sceneLoaded;
            SceneUnloading        += medicalStateController.sceneUnloading;

            //Movement sequences
            movementSequenceController = new MovementSequenceController(medicalController);
            this.SceneLoaded          += movementSequenceController.sceneLoaded;
            musclePositionController   = new MusclePositionController(medicalController.MainTimer, this);

            SceneLoaded    += SleepyActorRepository.SceneLoaded;
            SceneUnloading += SleepyActorRepository.SceneUnloading;

            //Props
            propFactory = new PropFactory(this);

            //Timeline
            timelineController = new TimelineController(this);

            viewHostFactory = new MyGUIViewHostFactory(mdiLayout);
            mvcCore         = new AnomalousMvcCore(this, viewHostFactory);

            //Patient data
            patientDataController = new PatientDataController(this);

            //Tasks
            taskController = new TaskController();

            anatomyTaskManager = new AnatomyTaskManager(taskController, guiManager);

            //Coroutine
            Coroutine.SetTimer(medicalController.MainTimer);

            //Notifications
            notificationManager = new NotificationGUIManager();

            layerController = new LayerController();

            //Create virtual texture manager
            virtualTextureSceneViewLink = new VirtualTextureSceneViewLink(this);
        }