public override void onSceneStart(SceneStartEvent @event)
		{
			if (hasShield())
			{
				Owner.addBuff(monsterAI.ShieldBuffId);
			}
		}
		public override void onSceneStart(SceneStartEvent @event)
		{
			actionEventSkill(@event);
		}
示例#3
0
		public virtual void activeSceneStartBuff(SceneStartEvent @event)
		{
			buffManager.activeAllBuff(BattleConstants.BUFF_ALL_FALG);
			effectAllBuff();
		}
示例#4
0
		public virtual void activeSceneStartSkill(SceneStartEvent @event)
		{
			skillManager.onSceneStart(@event);

		}