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C# (CSharp) SceneService.BuildNavMesh示例
编程语言:
C# (CSharp)
类/类型:
SceneService
方法/功能:
BuildNavMesh
hotexamples.com的示例:
1
C# (CSharp) SceneService.BuildNavMesh - 已找到1个示例
。这些是从开源项目中提取的最受好评的
SceneService.BuildNavMesh
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
LoadSceneAsync(30)
UnloadAllSceneInstances(18)
LoadScene(5)
UnloadAsync(4)
StartCoroutine(4)
Load(4)
GetSceneStatus(4)
Exit(3)
LoadAsync(3)
AreStartupScenesLoaded(2)
IsLoadedOrBeingLoaded(2)
GetInstance(2)
OpenOverlay(2)
LoadConfigAsync(2)
ChangeScene(2)
Init(2)
LoadTile(2)
LoadUI(1)
MoveToSceneFrom(1)
OpenMap(1)
OpenSceneSelection(1)
DestroyInstance(1)
OpenVectorVisualizer(1)
SelectById(1)
SelectBySequenceId(1)
SoftDeleteScene(1)
AddUserSelf(1)
StartSceneTransition(1)
SwitchToScene(1)
AddUserOther(1)
Process(1)
LoadMapRes(1)
LoadStory(1)
BuildNavMesh(1)
EnableAllGameObjects(1)
LoadMapInfo(1)
LoadGameClosingScene(1)
AddScene(1)
Insert(1)
InitializeCamera(1)
GetScenesWithCourseId(1)
GetSceneTitleWithSceneId(1)
CreateSceneObj(1)
GetSceneByID(1)
GetScene(1)
GetAllScenes(1)
Delete(1)
AddNpcObj(1)
常用方法
LoadSceneAsync (30)
UnloadAllSceneInstances (18)
LoadScene (5)
UnloadAsync (4)
StartCoroutine (4)
Load (4)
GetSceneStatus (4)
Exit (3)
LoadAsync (3)
AreStartupScenesLoaded (2)
常用方法
IsLoadedOrBeingLoaded (2)
GetInstance (2)
OpenOverlay (2)
LoadConfigAsync (2)
ChangeScene (2)
Init (2)
LoadTile (2)
LoadUI (1)
MoveToSceneFrom (1)
OpenMap (1)
OpenSceneSelection (1)
DestroyInstance (1)
OpenVectorVisualizer (1)
SelectById (1)
SelectBySequenceId (1)
SoftDeleteScene (1)
AddUserSelf (1)
StartSceneTransition (1)
SwitchToScene (1)
AddUserOther (1)
常用方法
OpenSceneSelection (1)
DestroyInstance (1)
OpenVectorVisualizer (1)
SelectById (1)
SelectBySequenceId (1)
SoftDeleteScene (1)
AddUserSelf (1)
StartSceneTransition (1)
SwitchToScene (1)
AddUserOther (1)
Process (1)
LoadMapRes (1)
LoadStory (1)
BuildNavMesh (1)
EnableAllGameObjects (1)
LoadMapInfo (1)
LoadGameClosingScene (1)
AddScene (1)
Insert (1)
InitializeCamera (1)
GetScenesWithCourseId (1)
GetSceneTitleWithSceneId (1)
CreateSceneObj (1)
GetSceneByID (1)
GetScene (1)
GetAllScenes (1)
Delete (1)
AddNpcObj (1)
常用方法
Process (1)
LoadMapRes (1)
LoadStory (1)
BuildNavMesh (1)
EnableAllGameObjects (1)
LoadMapInfo (1)
LoadGameClosingScene (1)
AddScene (1)
Insert (1)
InitializeCamera (1)
GetScenesWithCourseId (1)
GetSceneTitleWithSceneId (1)
CreateSceneObj (1)
GetSceneByID (1)
GetScene (1)
GetAllScenes (1)
Delete (1)
AddNpcObj (1)
示例#1
0
显示文件
public void Build() { _service.BuildNavMesh(_view.BuildConfig); }