示例#1
0
 private void OnDestroy()
 {
     if (m_id == 2)
     {
         GameObject _obj = (GameObject)GameManager.ResManager.LoadPrefabSync("Prefabs/TipPanel", "TipPanel3", typeof(GameObject));
         _obj.transform.SetParent(GameManager.GameManagerObj.GetComponent <GameManager>().UILayer, false);
     }
     else if (m_id == 3)
     {
         GameObject _obj = (GameObject)GameManager.ResManager.LoadPrefabSync("Prefabs/TipPanel", "BackGround6", typeof(GameObject));
         _obj.transform.SetParent(GameManager.GameManagerObj.GetComponent <GameManager>().UILayer, false);
     }
     else if (m_id == 4)
     {
         SceneModule _sceneModule = (SceneModule)GameManager.GameManagerObj.GetComponent <GameManager>().GetModuleByName("SceneModule");
         _sceneModule.Loadweisheng();
     }
 }