public void SetUpBtnMenu()
    {
        BtnContainer.SetActive(true);

        var shopBtn = BtnContainer.transform.Find("ShopBtn");

        shopBtn.GetComponent <Button>().onClick.AddListener(delegate
        {
            sceneMaster.isPurchase = true;
            sceneMaster.LaunchGlossaryScene();
        });

        var optionBtn = BtnContainer.transform.Find("OptionBtn");

        optionBtn.GetComponent <Button>().onClick.AddListener(delegate
        {
            sceneMaster.LaunchPlayerSettingsScene();
        });

        var glossaryBtn = BtnContainer.transform.Find("GlossaryBtn");

        glossaryBtn.GetComponent <Button>().onClick.AddListener(delegate
        {
            sceneMaster.isPurchase = false;
            sceneMaster.LaunchGlossaryScene();
        });

        GameObject.Find("PlayButton").GetComponent <Button>().onClick.AddListener(delegate
        {
            sceneMaster.LaunchShopScene();
        });
    }