示例#1
0
 void Start()
 {
     StartCoundownTimer(timerSecounds);
     maneger = FindObjectOfType <SceneManegment>();
 }
示例#2
0
 private void Start()
 {
     renderer_    = GetComponent <SpriteRenderer>();
     collider_    = GetComponent <BoxCollider2D>();
     sceneManeger = FindObjectOfType <SceneManegment>();
 }