//TAP TO STARTボタン public void OnTap1() { if (ButtonFlag) { timer = 7; //LoadScene (ゲーム本編) string p = "Stage1"; SMS.SceneChange(p, timer); ButtonFlag = false; } else { if (Tapnum++ == 1) { SMS.GoNextSceneFlag = true; } } }
public void ReturnButton() { for (int i = 0; i < 6; i++) { saver.SettingsWrite(i, slidergroup[i].value); } PlayerPrefs.Save(); next.GScreenCapture(); string p = "TitleScene"; SMS.SceneChange(p, 1); }