//TAP TO STARTボタン
 public void OnTap1()
 {
     if (ButtonFlag)
     {
         timer = 7;
         //LoadScene (ゲーム本編)
         string p = "Stage1";
         SMS.SceneChange(p, timer);
         ButtonFlag = false;
     }
     else
     {
         if (Tapnum++ == 1)
         {
             SMS.GoNextSceneFlag = true;
         }
     }
 }
    public void ReturnButton()
    {
        for (int i = 0; i < 6; i++)
        {
            saver.SettingsWrite(i, slidergroup[i].value);
        }
        PlayerPrefs.Save();
        next.GScreenCapture();
        string p = "TitleScene";

        SMS.SceneChange(p, 1);
    }