示例#1
0
 public static void Init()
 {
     //* Scene *//
     SceneEditorUpdateManager.AddUpdateAction(ShowMenu);
     SceneEditorUpdateManager.AddUpdateAction(DrawSelectionGos);
     SceneView.onSceneGUIDelegate += new SceneView.OnSceneFunc(OnSceneViewGUI);
 }
示例#2
0
 private SceneEdiotrMenuLockModule()
 {
     Selection.selectionChanged += SelectOnChange;
     SceneEditorUpdateManager.AddUpdateAction(EditorDrawLockMark);
 }