示例#1
0
文件: DeadZone.cs 项目: Daniet/Pong
 void CheckSocore()
 {
     if (scorePlayerQuantity >= 3)
     {
         sceneChanger.ChangesSceneTo("WinScene");
     }
     else if (scoreEnemyQuantity >= 3)
     {
         sceneChanger.ChangesSceneTo("LoseScene");
     }
 }