void Update() { if (video.clip != null && video.isPaused) { Time.timeScale = 1; FadeAni.SetBool("FadeOn", false); video.clip = null; rawImage.enabled = false; Fade.SetActive(false); Fade.SetActive(true); Bgm.source.clip = Bgm.bgms[0].Clip; Bgm.bgmName = Bgm.bgms[0].Name; Bgm.source.Play(); player.PlayOn = true; PlayGame = true; if (boss != null) { boss.Complete(); } } if (Bgm.BgmFadeOn && Bgm.SceneChange) { if (Bgm.source.volume > 0) { Bgm.FadeOn(); FadeAni.SetBool("End", true); } else { if (SceneManager.GetActiveScene().name == "BossStage") { Scene.DelayMainTitle(1.5f); } else { Scene.BossStageDelay(1.5f); } Bgm.BgmFadeOn = false; } } }