// Use this for initialization
    void Start()
    {
        waveManager = GameObject.FindWithTag("WaveManager");
        scareScript = GameObject.FindWithTag("ScareFactor").GetComponent <ScareFactor>();

        scareScript.monsterTrack.Add(this.gameObject);
    }
示例#2
0
 void Start()
 {
     Invoke("SpawnEnemyRandom", timer);
     scareScript = GameObject.FindWithTag("ScareFactor").GetComponent <ScareFactor>();
 }