IEnumerator ToggleBetween()
    {
        while (true)
        {
            fade.StartFade();
            scaling.StartScaling();

            yield return(new WaitForSeconds(delayBetweenToggle));

            fade.ReverseFade();
            scaling.ReverseScaling();

            yield return(new WaitForSeconds(delayBetweenToggle));
        }
    }
示例#2
0
 public void DestroyOrb()
 {
     breakDown = true;
     fadeSprite.ReverseFade();
     scaleGameObject.ReverseScaling();
 }