public void Awake() { costText = GetComponentInChildren <Text>(); player = FindObjectOfType <Sc_Player>(); gameManager = FindObjectOfType <Sc_GameManager>(); tileManager = FindObjectOfType <Sc_TileManager>(); myButton = GetComponent <Button>(); }
private void Awake() { myTileEffect = GetComponent <TileEffect>(); tileManager = FindObjectOfType <Sc_TileManager>(); mainCam = Camera.main; spriteRender = GetComponentInChildren <SpriteRenderer>(); baseMat = spriteRender.material; SetBonus(0); SetEffect(SpellType.None); }