예제 #1
0
 public void Awake()
 {
     costText    = GetComponentInChildren <Text>();
     player      = FindObjectOfType <Sc_Player>();
     gameManager = FindObjectOfType <Sc_GameManager>();
     tileManager = FindObjectOfType <Sc_TileManager>();
     myButton    = GetComponent <Button>();
 }
예제 #2
0
 private void Awake()
 {
     myTileEffect = GetComponent <TileEffect>();
     tileManager  = FindObjectOfType <Sc_TileManager>();
     mainCam      = Camera.main;
     spriteRender = GetComponentInChildren <SpriteRenderer>();
     baseMat      = spriteRender.material;
     SetBonus(0);
     SetEffect(SpellType.None);
 }