示例#1
0
 private void OnEnable()
 {
     if (!SavingSystem.GameSaveExists())
     {
         continueButton.SetActive(false);
     }
     newGameConfirm.gameObject.SetActive(false);
 }
示例#2
0
    public void NewGame()
    {
        if (!SavingSystem.GameSaveExists())
        {
            NewGameConfirm();
            return;
        }

        newGameConfirm.SetActive(true);
    }