public SaveNode AddNode(string NodeKey) { SaveNode NewNode = SaveNode.Create(NodeKey); _Nodes.Add(NewNode); return(NewNode); }
public SaveNode AddNode(string NodeKey, List <SaveValueFloat> Floats, List <SaveValueInt> Ints, List <SaveValueString> Strings, List <SaveNode> Nodes) { SaveNode NewNode = SaveNode.Create(NodeKey); NewNode._Floats = Floats; NewNode._Ints = Ints; NewNode._Strings = Strings; NewNode._Nodes = Nodes; this._Nodes.Add(NewNode); return(NewNode); }
public static SaveNode CreateNode(string NewKey) { return(SaveNode.Create(NewKey)); }