public void CloseOptionsInGame()
 {
     SaveInformation.SaveOptions();
     Cursor.lockState = CursorLockMode.Locked;
     GameObject.FindGameObjectWithTag("Player").GetComponent <MoveChanPhisical>().enabled = true;
 }
示例#2
0
 public void SalvarOptions()
 {
     SaveInformation.SaveOptions();
 }