public void CloseOptionsInGame()
 {
     SaveInformation.SaveOptions();
     Cursor.lockState = CursorLockMode.Locked;
     GameObject.FindGameObjectWithTag("Player").GetComponent <MoveChanPhisical>().enabled = true;
 }
Exemplo n.º 2
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 public void SalvarOptions()
 {
     SaveInformation.SaveOptions();
 }