示例#1
0
    public void OnLowLevelClicked()
    {
        SaveDataCenter.Reset();
        SaveData saveData = SaveDataCenter.GetSaveData();

        saveData.party.partyLevel     = 1;
        saveData.party.partyUnitNames = new List <string>
        {
            "reina",
            "lucius"
        };

        ShowWorldMap();
    }
示例#2
0
    public void OnHighLevelClicked()
    {
        SaveDataCenter.Reset();
        SaveData saveData = SaveDataCenter.GetSaveData();

        saveData.progress.worldMap = "Pintos5";
        saveData.progress.dialogue = "Pintos#7-1";

        saveData.party.partyLevel     = 18;
        saveData.party.partyUnitNames = new List <string>
        {
            "reina",
            "sisterna"
        };

        ShowWorldMap();
    }
示例#3
0
    public void OnBossLevelClicked()
    {
        SaveDataCenter.Reset();
        SaveData saveData = SaveDataCenter.GetSaveData();

        saveData.progress.worldMap = "Pintos9";
        saveData.progress.dialogue = "Pintos#15-1";

        saveData.party.partyLevel     = 30;
        saveData.party.partyUnitNames = new List <string>
        {
            "reina",
            "sisterna",
            "yeong",
            "eren",
            "luvericha"
        };

        ShowWorldMap();
    }