public void OnLowLevelClicked() { SaveDataCenter.Reset(); SaveData saveData = SaveDataCenter.GetSaveData(); saveData.party.partyLevel = 1; saveData.party.partyUnitNames = new List <string> { "reina", "lucius" }; ShowWorldMap(); }
public void OnHighLevelClicked() { SaveDataCenter.Reset(); SaveData saveData = SaveDataCenter.GetSaveData(); saveData.progress.worldMap = "Pintos5"; saveData.progress.dialogue = "Pintos#7-1"; saveData.party.partyLevel = 18; saveData.party.partyUnitNames = new List <string> { "reina", "sisterna" }; ShowWorldMap(); }
public void OnBossLevelClicked() { SaveDataCenter.Reset(); SaveData saveData = SaveDataCenter.GetSaveData(); saveData.progress.worldMap = "Pintos9"; saveData.progress.dialogue = "Pintos#15-1"; saveData.party.partyLevel = 30; saveData.party.partyUnitNames = new List <string> { "reina", "sisterna", "yeong", "eren", "luvericha" }; ShowWorldMap(); }