public void Initialize(int orderNumber) { this._orderNumber = orderNumber; _satisfaction = Satisfaction.Excellent; _servicedBy.Clear(); _isAngry = false; }
static void Main(string[] args) { Equipment ourElectronics = new Equipment(); ourElectronics = new Scanner(); ourElectronics.ScanPaper(); ourElectronics = new Printer(); ourElectronics.printPaper(); ourElectronics = new Computer(); ourElectronics.recievePaper(); Personnel chainOfCommand = new Personnel(); chainOfCommand = new seniorMarines(); chainOfCommand.givesInstructions(); chainOfCommand = new juniorMarines(); chainOfCommand.executeInstructions(); chainOfCommand = new Satisfaction(); chainOfCommand.instructionsComplete(); Missions adminWork = new Missions(); adminWork = new firstTask(); adminWork.logIntoMOL(); adminWork = new secondTask(); adminWork.findOreders(); adminWork = new thirdTask(); adminWork.printOrders(); }
public async Task <IActionResult> PutSatisfaction(int id, Satisfaction satisfaction) { if (id != satisfaction.Id) { return(BadRequest()); } _context.Entry(satisfaction).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!SatisfactionExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
// Construct the CarpenterActions list. public CarpenterActions() { ResourceLibrary = new ResourceLibrary(Settings.ResourceLocation, ClassJobType.Carpenter); BasicSynthesis = new BasicSynthesis(CraftActionId.crp_BasicSynthesis, ResourceLibrary.ClassSkillImages["crp_BasicSynthesis"]); StandardSynthesis = new StandardSynthesis(CraftActionId.crp_StandardSynthesis, ResourceLibrary.ClassSkillImages["crp_StandardSynthesis"]); BasicTouch = new BasicTouch(CraftActionId.crp_BasicTouch, ResourceLibrary.ClassSkillImages["crp_BasicTouch"]); StandardTouch = new StandardTouch(CraftActionId.crp_StandardTouch, ResourceLibrary.ClassSkillImages["crp_StandardTouch"]); AdvancedTouch = new AdvancedTouch(CraftActionId.crp_AdvancedTouch, ResourceLibrary.ClassSkillImages["crp_AdvancedTouch"]); PreciseTouch = new PreciseTouch(CraftActionId.crp_PreciseTouch, ResourceLibrary.ClassSkillImages["crp_PreciseTouch"]); MastersMend = new MastersMend(CraftActionId.crp_MastersMend); MastersMendII = new MastersMendII(CraftActionId.crp_MastersMendII); SteadyHand = new SteadyHand(CraftActionId.crp_SteadyHand); InnerQuiet = new InnerQuiet(CraftActionId.crp_InnerQuiet); GreatStrides = new GreatStrides(CraftActionId.crp_GreatStrides); Observe = new Observe(CraftActionId.crp_Observe); CollectableSynthesis = new CollectableSynthesis(CraftActionId.crp_CollectableSynthesis); ByregotsBrow = new ByregotsBrow(CraftActionId.crp_ByregotsBrow); InnovativeTouch = new InnovativeTouch(CraftActionId.crp_InnovativeTouch); ByregotsMiracle = new ByregotsMiracle(CraftActionId.crp_ByregotsMiracle); NymeiasWheel = new NymeiasWheel(CraftActionId.crp_NymeiasWheel); TrainedHand = new TrainedHand(CraftActionId.crp_TrainedHand); Satisfaction = new Satisfaction(CraftActionId.crp_Satisfaction); Heart = new Heart(CraftActionId.crp_Heart); WhistleWhileYouWork = new WhistleWhileYouWork(CraftActionId.crp_WhistleWhileYouWork); PHTouch = new PHTouch(CraftActionId.crp_PreciseTouch); }
void Awake() //changes colour of white circle to red as satisfaction goes down { satScript = GetComponentInParent <Satisfaction>(); pRenderer = GetComponent <Renderer>(); colourchange = satScript.satisfaction; pRenderer.material.color = ColourFromGradient(colourchange); }
public async Task <ActionResult <Satisfaction> > PostSatisfaction(Satisfaction satisfaction) { _context.Satisfaction.Add(satisfaction); await _context.SaveChangesAsync(); return(CreatedAtAction("GetSatisfaction", new { id = satisfaction.Id }, satisfaction)); }
public ActionResult DeleteConfirmed(int id) { Satisfaction satisfaction = db.Satisfactions.Find(id); db.Satisfactions.Remove(satisfaction); db.SaveChanges(); return(RedirectToAction("Index")); }
public bool Satisfied() { if (Satisfaction.Equals(_strSatisfactionLevels[0]) || Satisfaction.Equals(_strSatisfactionLevels[1])) { return(true); } return(false); }
public int Consume(Resources yourResources, out double actualFarmers) { if (Number > 0) { List <double> yourResourcesList = yourResources.BuildList(); List <double> satisfactionList = Satisfaction.BuildList(); List <double> neededResourcesList = NeededResources.BuildList(); List <double> CoinsFromResourcesList = CoinsFromResources.BuildList(); List <double> FarmersFromResourcesList = FarmersFromResources.BuildList(); int i = 0; double coins = 0; goalFarmers = 5 * Number; //konsumpcja i obliczanie satysfakcji dla każdego surowca foreach (double neededResource in neededResourcesList) { if (neededResource > 0) { satisfactionList[i] = yourResourcesList[i] / (neededResource * Number); if (satisfactionList[i] > 1) { satisfactionList[i] = 1; } yourResourcesList[i] -= neededResource * Number; if (yourResourcesList[i] < 0) { yourResourcesList[i] = 0; } coins += CoinsFromResourcesList[i] * satisfactionList[i] * Number; goalFarmers += FarmersFromResourcesList[i] * satisfactionList[i] * Number; satisfactionList[i] *= 100; } i++; } // zmiana ilości mieszkańców if (goalFarmers > ActualFarmers) { ActualFarmers += Number; if (goalFarmers < ActualFarmers) { ActualFarmers = goalFarmers; } } if (goalFarmers < ActualFarmers) { ActualFarmers -= Number; if (goalFarmers > ActualFarmers) { ActualFarmers = goalFarmers; } } yourResources.UnbuildList(yourResourcesList); Satisfaction.UnbuildList(satisfactionList); actualFarmers = ActualFarmers; return((int)Math.Floor(coins)); } actualFarmers = ActualFarmers; return(0); }
public void GetPossibleValueTotalsValues() { for (var x = 1; x < Satisfaction.Scale.Values.Length; x++) { long expected = Satisfaction.Scale.Values.Take(x + 1).Sum(); Assert.Equal(expected, Satisfaction.GetPossibleValue(x)); } }
void Awake() { line = GetComponent <LineRenderer>(); waypointScript = GetComponent <MoveToWaypoint>(); satScript = GetComponent <Satisfaction>(); exitMapScript = GetComponent <ExitMap>(); destination = placestoGo[Random.Range(0, 4)]; //sets the tourist destination on spawn selected = false; uiText = GameObject.FindGameObjectWithTag("Destination").GetComponent <Text>(); }
public ActionResult Edit([Bind(Include = "SatisfactionID,Niveau_Satisfaction,Commentaires,Identification_Heros_Mechant,Depot_Plainte,Motif_Plainte,Date_Satisfaction")] Satisfaction satisfaction) { if (ModelState.IsValid) { db.Entry(satisfaction).State = EntityState.Modified; db.SaveChanges(); return(RedirectToAction("Index")); } ViewBag.SatisfactionID = new SelectList(db.Missions, "MissionID", "Commentaire", satisfaction.SatisfactionID); return(View(satisfaction)); }
public ActionResult Edit([Bind(Include = "FeedbackID,MessageContent,Score,RestaurantID,MemberID")] Satisfaction satisfaction) { if (ModelState.IsValid) { db.Entry(satisfaction).State = EntityState.Modified; db.SaveChanges(); return(RedirectToAction("Index")); } ViewBag.MemberID = new SelectList(db.Member, "MemberID", "MemberAccount", satisfaction.MemberID); ViewBag.RestaurantID = new SelectList(db.Restaurant, "RestaurantID", "RestaurantAccount", satisfaction.MealsID); return(View(satisfaction)); }
// GET: Satisfactions/Details/5 public ActionResult Details(int?id) { if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } Satisfaction satisfaction = db.Satisfactions.Find(id); if (satisfaction == null) { return(HttpNotFound()); } return(View(satisfaction)); }
// GET: Satisfactions/Edit/5 public ActionResult Edit(int?id) { if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } Satisfaction satisfaction = db.Satisfactions.Find(id); if (satisfaction == null) { return(HttpNotFound()); } ViewBag.SatisfactionID = new SelectList(db.Missions, "MissionID", "Commentaire", satisfaction.SatisfactionID); return(View(satisfaction)); }
public void MoveToSeat() { _propBlock = new MaterialPropertyBlock(); _satisfaction = GetComponent <Satisfaction>(); _startPos = transform.position; _movement = GetComponent <Movement>(); _movement.MovementSpeed = MovementSpeed; _seat = TableManager.GetRandomAvailableSeatForTeam(Team); if (_seat != null) { _seat.IsTaken = true; _movement.SetDestination(_seat.transform.position); } }
// GET: Satisfactions/Edit/5 public ActionResult Edit(int?id) { if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } Satisfaction satisfaction = db.Satisfaction.Find(id); if (satisfaction == null) { return(HttpNotFound()); } ViewBag.MemberID = new SelectList(db.Member, "MemberID", "MemberAccount", satisfaction.MemberID); ViewBag.RestaurantID = new SelectList(db.Restaurant, "RestaurantID", "RestaurantAccount", satisfaction.MealsID); return(View(satisfaction)); }
public SatisfactionQueue(InputBuffer b) { queue = new Satisfaction[MAX_IN_QUEUE]; head = 0; tail = -1; queueSize = 0; for (int ii = 0; ii < MAX_IN_QUEUE; ii++) { queue[ii] = new Satisfaction(); } origin = new Vector2(); maxAge = MAX_AGE; buf = b; }
public void CanCalculateSatisfaction() { var reality = new int[] { 1, 2, 3 }; var goal = new int[] { 3, 1, 2 }; var result = Satisfaction.Calculate(reality, goal); var possible = Satisfaction.Scale.Value(1) + Satisfaction.Scale.Value(2) + Satisfaction.Scale.Value(3); var actual = Satisfaction.Scale.Value(3) // 3: Goal was 1st, but reality was 3rd + Satisfaction.Scale.Value(2) // 1: Goal was 2nd, reality was 1st, so expectation was 2nd + Satisfaction.Scale.Value(3); // 2: Goal was 3rd, reality was 1st, so expectation was 3rd var expected = (int)((decimal)actual / possible * 100); Assert.Equal(expected, result);//69% }
void OnEnable() { allStats = new List <Stat>(); playerMoney = new PlayerMoney(true); Satisfaction.Init(); Comfortableness.Init(); GeneralRanking.Init(); Hunger.Init(); Social.Init(); Study.Init(); WorldLimitedUseInteractable.onInteractUse += deductStamina; LocationHandler.OnTurnEnd += resetStamina; DateTimeSystem.OnMonthChange += clearMonthBudget; }
public ActionResult Feedback([Bind(Include = "MessageContent,Score")] Satisfaction satisfaction) { ViewBag.ID = Int32.Parse(Session["MemberID"].ToString()); ViewBag.Name = Session["MemberName"]; string sort = Session["sort"].ToString(); ViewBag.Sort = sort; if (ModelState.IsValid) { satisfaction.MemberID = Int32.Parse(Session["MemberID"].ToString()); satisfaction.MealsID = Int32.Parse(Session["MID"].ToString()); db.Satisfaction.Add(satisfaction); db.SaveChanges(); TempData["successful"] = "<script>alert('感謝您提供餐點評價');</script>"; return(RedirectToAction("AllFeedback", new { id = satisfaction.MealsID })); } ViewBag.MemberID = new SelectList(db.Member, "MemberID", "MemberAccount", satisfaction.MemberID); ViewBag.RestaurantID = new SelectList(db.Restaurant, "RestaurantID", "RestaurantAccount", satisfaction.MealsID); return(View(satisfaction)); }
/// <summary> /// Récupère une liste de Satisfaction à partir de la base de données /// </summary> /// <returns>Une liste de client</returns> public static List<Satisfaction> List() { //Récupération de la chaine de connexion //Connection ConnectionStringSettings connectionStringSettings = ConfigurationManager.ConnectionStrings["EntretienSPPPConnectionString"]; SqlConnection connection = new SqlConnection(connectionStringSettings.ToString()); //Commande String requete = "SELECT Identifiant, Ambiance, Materiel, Secteur, Cadre, Futur, MesIdees, ReunionService, LaDirection, EvolutionMission, MonService, MonSite, AutreSite FROM Satisfaction"; connection.Open(); SqlCommand commande = new SqlCommand(requete, connection); //execution SqlDataReader dataReader = commande.ExecuteReader(); List<Satisfaction> list = new List<Satisfaction>(); while (dataReader.Read()) { //1 - Créer un Satisfaction à partir des donner de la ligne du dataReader Satisfaction satisfaction = new Satisfaction(); satisfaction.Identifiant = dataReader.GetInt32(0); satisfaction.Ambiance = dataReader.GetInt16(1); satisfaction.Materiel = dataReader.GetInt16(2); satisfaction.Secteur = dataReader.GetInt16(3); satisfaction.Cadre = dataReader.GetInt16(4); satisfaction.Futur = dataReader.GetInt16(5); satisfaction.MesIdees = dataReader.GetInt16(6); ; satisfaction.ReunionService = dataReader.GetInt16(7); satisfaction.LaDirection = dataReader.GetInt16(8); satisfaction.EvolutionMission = dataReader.GetString(9); satisfaction.MonService = dataReader.GetString(10); satisfaction.MonSite = dataReader.GetString(11); satisfaction.AutreSite = dataReader.GetString(12); //2 - Ajouter ce Satisfaction à la list de client list.Add(satisfaction); } dataReader.Close(); connection.Close(); return list; }
/// <summary> /// Récupère une Satisfaction à partir d'un identifiant de client /// </summary> /// <param name="Identifiant">Identifant de Satisfaction</param> /// <returns>Un Satisfaction </returns> public static Satisfaction Get(Int32 identifiant) { //Connection ConnectionStringSettings connectionStringSettings = ConfigurationManager.ConnectionStrings["EntretienSPPPConnectionString"]; SqlConnection connection = new SqlConnection(connectionStringSettings.ToString()); //Commande String requete = @"SELECT Identifiant, Ambiance, Materiel, Secteur, Cadre, Futur, MesIdees, ReunionService, LaDirection, EvolutionMission, MonService, MonSite, AutreSite FROM Satisfaction WHERE Identifiant = @Identifiant"; SqlCommand commande = new SqlCommand(requete, connection); //Paramètres commande.Parameters.AddWithValue("Identifiant", identifiant); //Execution connection.Open(); SqlDataReader dataReader = commande.ExecuteReader(); dataReader.Read(); //1 - Création du Satisfaction Satisfaction satisfaction = new Satisfaction(); satisfaction.Identifiant = dataReader.GetInt32(0); satisfaction.Ambiance = dataReader.GetInt16(1); satisfaction.Materiel = dataReader.GetInt16(2); satisfaction.Secteur = dataReader.GetInt16(3); satisfaction.Cadre = dataReader.GetInt16(4); satisfaction.Futur = dataReader.GetInt16(5); satisfaction.MesIdees = dataReader.GetInt16(6); satisfaction.ReunionService = dataReader.GetInt16(7); satisfaction.LaDirection = dataReader.GetInt16(8); satisfaction.EvolutionMission = dataReader.GetString(9); satisfaction.MonService = dataReader.GetString(9); satisfaction.MonSite = dataReader.GetString(10); satisfaction.AutreSite = dataReader.GetString(11); dataReader.Close(); connection.Close(); return satisfaction; }
private void Graphique_Load(object sender, EventArgs e) { chartGraphiqueHierarchie.Dock = DockStyle.Fill; chartGraphiqueHierarchie.Palette = ChartColorPalette.EarthTones; chartGraphiqueHierarchie.Titles.Add("Title1"); chartGraphiqueHierarchie.Titles["Title1"].Text = "Graphique"; ChartArea chartarea = new ChartArea(); chartarea.Name = "NewChartArea"; chartGraphiqueHierarchie.ChartAreas.Add("NewChartArea"); Legend legend = new Legend(); legend.Name = "legend1"; legend.Title = "Ma hiérarchie et moi "; chartGraphiqueHierarchie.Legends.Add("legend1"); Series series1 = new Series(); series1.LegendText = "Zone de notification"; series1.Name = "series1"; chartGraphiqueHierarchie.Series.Add("series1"); chartGraphiqueHierarchie.Series["series1"].Legend = "legend1"; chartGraphiqueHierarchie.Series["series1"].IsVisibleInLegend = true; Satisfaction satisfaction = new Satisfaction(); satisfaction.MesIdees = 3; satisfaction.ReunionService = 2; satisfaction.LaDirection = 4; Double[] doubltte = new Double[] { satisfaction.MesIdees, satisfaction.ReunionService, satisfaction.LaDirection}; String[] strinnng = new String[] { "Mes Idées", "Réunion de Service", "La Direction"}; chartGraphiqueHierarchie.Series["series1"].Points.DataBindXY(strinnng, doubltte); chartGraphiqueHierarchie.Series["series1"].ChartType = SeriesChartType.Radar; }
public ActionResult Feedback(int?id) { ViewBag.ID = Int32.Parse(Session["MemberID"].ToString()); ViewBag.Name = Session["MemberName"]; ViewBag.Sort = Session["sort"].ToString(); if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } MealsAndDiscount fm = db.MealsAndDiscount.Find(id); if (fm == null) { return(HttpNotFound()); } Session["MID"] = fm.MealsID; Satisfaction fd = new Satisfaction(); fd.MealsID = fm.MealsID; fd.MemberID = Int32.Parse(Session["MemberID"].ToString()); fd.MessageContent = ""; fd.Score = 0; return(View(fd)); }
//--------------------------------------------------------------- public override int GetHashCode() { return(Satisfaction.GetHashCode()); }
private void bgwInsert_DoWork(object sender, DoWorkEventArgs e) { Random random = new Random(); if ((int)e.Argument == 1) { using (var context = DbContextCreator.Create()) { List <Station> stations = context.Stations.ToList(); for (int i = 0; i < rows.Count; ++i) { if (bgwInsert.CancellationPending) { e.Cancel = true; return; } if (e.Cancel == false) { _pause.WaitOne(); Station station = stations.Find(x => x.Name == rows[i][1]); if (station == null) { // 역이 없을 경우 추가 station = new Station(); station.Name = rows[i][1]; context.Stations.Add(station); stations.Add(station); } string transferName = rows[i][2]; FootTraffic footTraffic = new FootTraffic() { Date = ParsingDateTime(rows[i][0]), Station = station, Transfer = context.Transfers.Where(x => x.Name == transferName).FirstOrDefault(), BeforeSix = int.Parse(rows[i][3]), SixToSeven = int.Parse(rows[i][4]), SevenToEight = int.Parse(rows[i][5]), EightToNine = int.Parse(rows[i][6]), NineToTen = int.Parse(rows[i][7]), TenToEleven = int.Parse(rows[i][8]), ElevenToTwelve = int.Parse(rows[i][9]), TwelveToThirteen = int.Parse(rows[i][10]), ThirteenToFourteen = int.Parse(rows[i][11]), FourteenToFifteen = int.Parse(rows[i][12]), FifteenToSixteen = int.Parse(rows[i][13]), SixteenToSeventeen = int.Parse(rows?[i][14]), SeventeenToEighteen = int.Parse(rows[i][15]), EighteenToNineteen = int.Parse(rows[i][16]), NineteenToTwenty = int.Parse(rows[i][17]), TwentyToTwentyOne = int.Parse(rows[i][18]), TwnetyOneToTwentyTwo = int.Parse(rows[i][19]), TwentyTwoToTwentyThree = int.Parse(rows[i][20]), TwentyThreeToTwentyFour = int.Parse(rows[i][21]), AfterTwentyFour = int.Parse(rows[i][22]) }; context.FootTraffics.Add(footTraffic); bgwInsert.ReportProgress((i + 1) * 100 / rows.Count, (i + 1).ToString()); } } context.SaveChanges(); } } else if ((int)e.Argument == 2) { using (var context = DbContextCreator.Create()) { int maxFirstId = (context.SatisfactionCategories.Max(x => x.SatisfactionCategoryId)) / 100; List <SatisfactionCategory> satisfactionCategories = context.SatisfactionCategories.ToList(); for (int i = 0; i < rows.Count; ++i) { _pause.WaitOne(); if (bgwInsert.CancellationPending) { e.Cancel = true; return; } if (e.Cancel == false) { // 카테고리 검사 SatisfactionCategory first = satisfactionCategories.Find(x => x.Item == rows[i][1]); if (first == null) { // 카테고리1이 없을 때 first = new SatisfactionCategory(); first.Item = rows[i][1]; first.SatisfactionCategoryId = maxFirstId * 100; maxFirstId += 1; context.SatisfactionCategories.Add(first); satisfactionCategories.Add(first); } int upperId = first.SatisfactionCategoryId; SatisfactionCategory second = satisfactionCategories.Find(x => x.Item == rows[i][2]); if (second == null || (second != null && second.UpperId != upperId)) { // 카테고리2가 없을 때, 또는 카테고리2가 있는데 카테고리1이 다를 때 second = new SatisfactionCategory(); second.Item = rows[i][2]; second.UpperId = upperId; SatisfactionCategory upper = satisfactionCategories .OrderByDescending(x => x.SatisfactionCategoryId).Where(x => x.UpperId == upperId).FirstOrDefault(); if (upper == null) { second.SatisfactionCategoryId = upperId + 1; } else { second.SatisfactionCategoryId = upper.SatisfactionCategoryId + 1; } second.SatisfactionCategory2 = first; context.SatisfactionCategories.Add(second); satisfactionCategories.Add(second); } // Satisfaction Satisfaction satisfaction = new Satisfaction() { Year = ParsingDateTime(rows[i][0]), SatisfactionCategory = second, Excellent = decimal.Parse(rows[i][3]), Good = decimal.Parse(rows[i][4]), Soso = decimal.Parse(rows[i][5]), Bad = decimal.Parse(rows[i][6]), Terrible = decimal.Parse(rows[i][7]) }; context.Satisfactions.Add(satisfaction); bgwInsert.ReportProgress((i + 1) * 100 / rows.Count, (i + 1).ToString()); } } context.SaveChanges(); } } else if ((int)e.Argument == 3) { // 날짜 전력사용량 전기요금 using (var context = DbContextCreator.Create()) { for (int i = 0; i < rows.Count; ++i) { _pause.WaitOne(); if (bgwInsert.CancellationPending) { e.Cancel = true; return; } if (e.Cancel == false) { Electricity electricity = new Electricity(); electricity.Month = ParsingDateTime(rows[i][0]); electricity.Usage = int.Parse(rows[i][1]); electricity.Bill = int.Parse(rows[i][2]); context.Electricities.Add(electricity); bgwInsert.ReportProgress((i + 1) * 100 / rows.Count, (i + 1).ToString()); } } context.SaveChanges(); } } else if ((int)e.Argument == 4) { // 날짜 역명 카드사 수입 //SubwayCard // 1.Wayne shipping, 2.DK Transport, 3.Gotham Credit using (var context = DbContextCreator.Create()) { List <Station> stations = context.Stations.ToList(); List <SubwayCard> subwayCards = context.SubwayCards.ToList(); for (int i = 0; i < rows.Count; i++) { _pause.WaitOne(); if (bgwInsert.CancellationPending) { e.Cancel = true; return; } if (e.Cancel == false) { Station station = stations.Find(x => x.Name == rows[i][1]); if (station == null) { // 역이 없을 경우 추가 station = new Station(); station.Name = rows[i][1]; context.Stations.Add(station); stations.Add(station); } SubwayCard subwayCard = subwayCards.Find(x => x.CompanyName == rows[i][2]); if (subwayCard == null) { // 카드사가 없을 경우 추가 subwayCard = new SubwayCard(); subwayCard.CompanyName = rows[i][2]; context.SubwayCards.Add(subwayCard); subwayCards.Add(subwayCard); } Revenue revenue = new Revenue() { Station = station, SubwayCard = subwayCard, Month = ParsingDateTime(rows[i][0]), Income = int.Parse(rows[i][3]) }; context.Revenues.Add(revenue); bgwInsert.ReportProgress((i + 1) * 100 / rows.Count, (i + 1).ToString()); } } context.SaveChanges(); } } }
InlineData(4, 4, 4)] // Expected 4th & got 4th, value = 4th (perspective = reality) public void ValueShouldNotBeMoreThanExpected(int expected, int actual, int perspective) { var result = Satisfaction.Value(actual, perspective); Assert.Equal(Satisfaction.Value(expected), result); }
public void NotifySatisfactionChange(Satisfaction satisfaction) { Satisfaction = satisfaction; }
public void ToIntPercentageThrowsIfGreaterThan100() { Assert.ThrowsAny <Exception>(() => Satisfaction.ToIntPercentage(2, 1)); }
public void ToIntPercentageWorks() { Assert.Equal(25, Satisfaction.ToIntPercentage(1, 4)); }
public AboveSatisfactionArgs(OnegaiConditionArg args) { Debug.Assert(args.Args.Length >= 1, "AboveSatisfactionのArgsの数が1以上ではありません。"); this.Satisfaction = new Satisfaction(long.Parse(args.Args[0])); }
void Awake() //displays various objects and text for the selected group { highlight = GetComponentsInChildren <HighlightSelected>(); destChoose = GetComponent <DestinationChooser>(); satScript = GetComponent <Satisfaction>(); }
public bool IsClear(Satisfaction compareValue) { return(this.Satisfaction <= compareValue); }
public AboveSatisfaction(Satisfaction currentSatisfaction) { this.currentSatisfaction = currentSatisfaction; }