示例#1
0
 private void PreparaBaseDeDados(bool ComRegistros = true)
 {
     _context.Kills.RemoveRange(_context.Kills);
     if (ComRegistros)
     {
         List <Kill> kills = new List <Kill>();
         kills.Add(new Kill {
             Id = 1, IdGame = 1, PlayerKiller = "Zeh", PlayerKilled = "Isgalamido"
         });
         kills.Add(new Kill {
             Id = 2, IdGame = 1, PlayerKiller = "Zeh", PlayerKilled = "Dono da Bola"
         });
         kills.Add(new Kill {
             Id = 3, IdGame = 1, PlayerKiller = "<world>", PlayerKilled = "Dono da Bola"
         });
         kills.Add(new Kill {
             Id = 4, IdGame = 1, PlayerKiller = "<world>", PlayerKilled = "Dono da Bola"
         });
         kills.Add(new Kill {
             Id = 5, IdGame = 1, PlayerKiller = "Isgalamido", PlayerKilled = "Dono da Bola"
         });
         kills.Add(new Kill {
             Id = 6, IdGame = 1, PlayerKiller = "Isgalamido", PlayerKilled = "Dono da Bola"
         });
         _context.Kills.AddRange(kills);
     }
     _context.SaveChanges();
 }
示例#2
0
        private void PreparaBaseDeDados(bool ComRegistros = true)
        {
            _context.Kills.RemoveRange(_context.Kills);
            if (ComRegistros)
            {
                List <Kill> kills = new List <Kill>();
                kills.Add(new Kill {
                    Id = 1, IdGame = 1, PlayerKiller = "Zeh", PlayerKilled = "Isgalamido"
                });
                kills.Add(new Kill {
                    Id = 2, IdGame = 1, PlayerKiller = "Zeh", PlayerKilled = "Dono da Bola"
                });
                kills.Add(new Kill {
                    Id = 3, IdGame = 1, PlayerKiller = "<world>", PlayerKilled = "Dono da Bola"
                });
                kills.Add(new Kill {
                    Id = 4, IdGame = 1, PlayerKiller = "<world>", PlayerKilled = "Dono da Bola"
                });
                kills.Add(new Kill {
                    Id = 5, IdGame = 1, PlayerKiller = "Isgalamido", PlayerKilled = "Dono da Bola"
                });
                kills.Add(new Kill {
                    Id = 6, IdGame = 1, PlayerKiller = "Isgalamido", PlayerKilled = "Dono da Bola"
                });

                kills.Add(new Kill {
                    Id = 7, IdGame = 2, PlayerKiller = "Zeh", PlayerKilled = "Dono da Bola"
                });
                kills.Add(new Kill {
                    Id = 8, IdGame = 2, PlayerKiller = "<world>", PlayerKilled = "Dono da Bola"
                });

                kills.Add(new Kill {
                    Id = 9, IdGame = 3, PlayerKiller = "Zeh", PlayerKilled = "Dono da Bola"
                });
                kills.Add(new Kill {
                    Id = 10, IdGame = 3, PlayerKiller = "<world>", PlayerKilled = "Dono da Bola"
                });

                kills.Add(new Kill {
                    Id = 11, IdGame = 4, PlayerKiller = "Teste", PlayerKilled = "Docinho"
                });
                kills.Add(new Kill {
                    Id = 12, IdGame = 4, PlayerKiller = "<world>", PlayerKilled = "Dono da Bola"
                });
                _context.Kills.AddRange(kills);
            }
            _context.SaveChanges();

            _controller = new GamesController(_logQuakeService, _loggerGamesController, _configuration);
        }