示例#1
0
        public static SplineObject Alloc(int pcnt, SPLINETYPE type)
        {
            global::System.IntPtr cPtr = C4dApiPINVOKE.SplineObject_Alloc(pcnt, (int)type);
            SplineObject          ret  = (cPtr == global::System.IntPtr.Zero) ? null : new SplineObject(cPtr, false);

            return(ret);
        }
示例#2
0
        public SPLINETYPE GetInterpolationType()
        {
            SPLINETYPE ret = (SPLINETYPE)C4dApiPINVOKE.SplineObject_GetInterpolationType(swigCPtr);

            return(ret);
        }
示例#3
0
 public static SplineObject Alloc(int pcnt, SPLINETYPE type) {
   IntPtr cPtr = C4dApiPINVOKE.SplineObject_Alloc(pcnt, (int)type);
   SplineObject ret = (cPtr == IntPtr.Zero) ? null : new SplineObject(cPtr, false);
   return ret;
 }