示例#1
0
        private void SetupMenu()
        {
            try
            {
                SFXMenu = new Menu(Global.Name, "sfx", true);

                Menu = new Menu(Global.Prefix + Player.ChampionName, SFXMenu.Name + "." + Player.ChampionName, true);

                DrawingManager.AddToMenu(Menu.AddSubMenu(new Menu("Drawings", Menu.Name + ".drawing")), this);

                TargetSelector.AddToMenu(SFXMenu.AddSubMenu(new Menu("Target Selector", SFXMenu.Name + ".ts")));

                Orbwalker = new Orbwalking.Orbwalker(SFXMenu.AddSubMenu(new Menu("Orbwalker", SFXMenu.Name + ".orb")));

                KillstealManager.AddToMenu(SFXMenu.AddSubMenu(new Menu("Killsteal", SFXMenu.Name + ".killsteal")));

                var itemMenu = SFXMenu.AddSubMenu(new Menu("Items", SFXMenu.Name + ".items"));
                TearStackManager.AddToMenu(
                    itemMenu.AddSubMenu(new Menu("Tear Stacking", SFXMenu.Name + ".tear-stack." + Player.ChampionName)),
                    Spells);
                ItemManager.AddToMenu(itemMenu, ItemFlags);
                SummonerManager.AddToMenu(SFXMenu.AddSubMenu(new Menu("Summoners", SFXMenu.Name + ".summoners")));

                InfoMenu.AddToMenu(SFXMenu.AddSubMenu(new Menu("Info", SFXMenu.Name + ".info")));
                DebugMenu.AddToMenu(SFXMenu, Spells);

                Menu.AddToMainMenu();
                SFXMenu.AddToMainMenu();

                try
                {
                    AddToMenu();
                }
                catch (Exception ex)
                {
                    Global.Logger.AddItem(new LogItem(ex));
                }
            }
            catch (Exception ex)
            {
                Global.Logger.AddItem(new LogItem(ex));
            }
        }
示例#2
0
 public static bool Check(string uniqueId, Spell spell, Obj_AI_Hero hero)
 {
     try
     {
         if (hero == null || !Enabled(uniqueId))
         {
             return(true);
         }
         var bestTarget = TargetSelector.GetTarget(spell);
         if (bestTarget == null || hero.NetworkId.Equals(bestTarget.NetworkId))
         {
             return(true);
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
     return(false);
 }
示例#3
0
 protected void ItemsSummonersLogic(Obj_AI_Hero ultimateTarget, bool single = true)
 {
     try
     {
         var range = Math.Max(
             600,
             Math.Max(
                 SummonerManager.SummonerSpells.Where(s => s.CastType == CastType.Target).Max(s => s.Range),
                 ItemManager.Items.Where(
                     i => i.EffectFlags.HasFlag(EffectFlags.Damage) && i.Flags.HasFlag(ItemFlags.Offensive))
                 .Max(i => i.Range)));
         if (ultimateTarget == null || Ultimate == null || !ultimateTarget.IsValidTarget(range))
         {
             var target = TargetSelector.GetTarget(range);
             if (target != null)
             {
                 if (ItemManager.CalculateComboDamage(target) + SummonerManager.CalculateComboDamage(target) >
                     target.Health)
                 {
                     ItemManager.UseComboItems(target);
                     SummonerManager.UseComboSummoners(target);
                 }
             }
         }
         else
         {
             if (Ultimate.GetDamage(ultimateTarget, UltimateModeType.Combo, single ? 1 : 5) >
                 ultimateTarget.Health)
             {
                 ItemManager.UseComboItems(ultimateTarget);
                 SummonerManager.UseComboSummoners(ultimateTarget);
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }
 public static void TargetSkill(Spell spell)
 {
     TargetSkill(TargetSelector.GetTarget(spell), spell);
 }
 public static void SkillShot(Spell spell, HitChance hitChance, bool boundingRadius = true, bool maxRange = true)
 {
     SkillShot(TargetSelector.GetTarget(spell), spell, hitChance);
 }
        protected override void Harass()
        {
            if (Menu.Item(Menu.Name + ".harass.q").GetValue <bool>() && Q.IsReady() && ResourceManager.Check("harass-q") &&
                !Player.IsWindingUp && !Player.IsDashing())
            {
                var target = TargetSelector.GetTarget(Q);
                if (target != null)
                {
                    var prediction = Q.GetPrediction(target);
                    if (prediction.Hitchance >= Q.GetHitChance("harass"))
                    {
                        Q.Cast(prediction.CastPosition);
                    }
                    else if (prediction.Hitchance == HitChance.Collision)
                    {
                        QCollisionCheck(target);
                    }
                }
            }

            if (Menu.Item(Menu.Name + ".harass.e").GetValue <bool>() && E.IsReady() && ResourceManager.Check("harass-e"))
            {
                var target = TargetSelector.GetTarget(E, false);
                if (target != null && Rend.HasBuff(target))
                {
                    if (Rend.IsKillable(target, false))
                    {
                        CastE();
                    }
                    if (target.Distance(Player) > Orbwalking.GetRealAutoAttackRange(target))
                    {
                        if (
                            GameObjects.EnemyMinions.Any(
                                m => m.IsValidTarget(E.Range * 0.95f) && Rend.IsKillable(m, m.HealthPercent < 10)))
                        {
                            CastE();
                        }
                        else
                        {
                            var dashObjects =
                                GameObjects.EnemyMinions.Where(
                                    m => m.IsValidTarget(Orbwalking.GetRealAutoAttackRange(m))).ToList();
                            var minion =
                                dashObjects.FirstOrDefault(
                                    m =>
                                    m.Health > Player.GetAutoAttackDamage(m) * 1.1f &&
                                    m.Health < Player.GetAutoAttackDamage(m) + Rend.GetDamage(m, 1));
                            if (minion != null)
                            {
                                Orbwalker.ForceTarget(minion);
                                if (Orbwalking.CanAttack())
                                {
                                    ObjectManager.Player.IssueOrder(GameObjectOrder.AttackUnit, minion);
                                }
                            }
                        }
                    }
                    else if (E.IsInRange(target))
                    {
                        if (Rend.IsKillable(target, false))
                        {
                            CastE();
                        }
                        else
                        {
                            var buff = Rend.GetBuff(target);
                            if (buff != null &&
                                buff.Count >= Menu.Item(Menu.Name + ".harass.e-min").GetValue <Slider>().Value)
                            {
                                if (target.Distance(Player) > E.Range * 0.8 && !target.IsFacing(Player) ||
                                    buff.EndTime - Game.Time < 0.3)
                                {
                                    CastE();
                                }
                            }
                        }
                    }
                }
            }
        }