示例#1
0
        private void OnReconnectResponse(object messageResponse)
        {
            SCSceneReconnectResponse msg = messageResponse as SCSceneReconnectResponse;

            if (!MsgStatusCodeUtil.OnError(msg.ResponseStatus))
            {
                GameEvents.MainGameEvents.OnGameStatusChange.SafeInvoke(SceneBase.GameStatus.GAMING);
            }
        }
示例#2
0
        private void OnReconnectResponse(object messageResponse)
        {
            SCSceneReconnectResponse msg = messageResponse as SCSceneReconnectResponse;

            if (!MsgStatusCodeUtil.OnError(msg.ResponseStatus))
            {
                OnReconnectResponse();
            }
        }