// prebacujemo onaj proces koji je najvise koristio CPU public void RunningToReady() { int cpu = 0; Process p = null; foreach (Process pr in this.Running) { if (pr.CPU_usage >= cpu) { cpu = pr.CPU_usage; p = pr; } } if (p == null || Running.Count == 0) { //Console.WriteLine("No running process."); } else { p.Status = "Ready"; Running.Remove(p); Ready.Add(p); //Console.WriteLine("RunningTOReady"); } }
private void JobRunner() { while (true) { _enqueueSignal.WaitOne(); while (JobQueue.Count > 0) { Job job = null; lock (_jobQueueLock) { if (JobQueue.Count > 0) { job = JobQueue.Dequeue(); } } if (job != null) { job.JobFinished += (o, a) => { Job j = (Job)o; if (Running.Contains(j)) { Running.Remove(j); } _runCompleteSignal.Set(); }; RunJob(job); } } } }
private void ProcessFinish(object sender, System.Timers.ElapsedEventArgs e) { foreach (Process p in Running) { if (p.CPU_usage == 100) { p.Finish(); Running.Remove(p); break; } } }
public void BlockProcess(int pid) { lock (Running) { foreach (Process p in Running) { if (p.Pid == pid) { p.Blocked(); Running.Remove(p); Blocked.Add(p); } } } }
async void doStart(CommandArgs e) { if (e.Parameters.Count == 0) { e.Player.SendErrorMessage($"Invalid syntax! Proper syntax: {Commands.Specifier}timeline start <file> [params...]"); return; } string filePath = e.Parameters[0]; if (!e.Player.CanUseTimeline(filePath)) { e.Player.SendErrorMessage("You don't have access to this timeline."); return; } string path = Path.Combine(TShock.SavePath, filePath.EndsWith(".txt") ? filePath : $"{filePath}.txt"); if (!File.Exists(path)) { e.Player.SendErrorMessage($"'{filePath}' doesn't exist."); return; } string name = Path.GetFileNameWithoutExtension(filePath); if (Running.Exists(t => t.Name.Equals(name, StringComparison.OrdinalIgnoreCase))) { e.Player.SendErrorMessage($"'{name}' is already running."); return; } string data; try { data = File.ReadAllText(path); } catch (Exception ex) { e.Player.SendErrorMessage($"Timeline loading failed: {ex.Message}"); return; } // Remove the file name e.Parameters.RemoveAt(0); Timeline timeline = new Timeline(name, data, e.Parameters); try { // Process the timeline and handle all exceptions e.Player.SendInfoMessage("Processing timeline..."); await timeline.Start(); timeline.Finished += (o, a) => Running.Remove(timeline); Running.Add(timeline); e.Player.SendSuccessMessage($"{name} started."); } catch (EmptyTimelineException) { e.Player.SendErrorMessage($"'{name}' must contain at least one command."); } catch (MissingParameterException ex) { e.Player.SendInfoMessage($"'{name}' syntax: {Commands.Specifier}timeline start {name} {ex.Message}"); } catch (CannotRunException ex) { e.Player.SendErrorMessage( $"Error processing timeline '{name}' at line {ex.Line}: Cannot run {Commands.Specifier}{ex.Command} as the server."); } catch (TimelineException ex) { e.Player.SendErrorMessage($"Error processing timeline '{name}' at line {ex.Line}: {ex.Message}"); } }