示例#1
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 public MapConverter(Rulesets.Maps.IOriginalMap map) : base(map)
 {
     pixelDefinition = new PixelDefinition(map.Detail.GameMode);
 }
示例#2
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 protected override Rulesets.Maps.PlayableMap <HitObject> CreateMap(Rulesets.Maps.IOriginalMap map) => new Map(map);
示例#3
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 public MapConverter(Rulesets.Maps.IOriginalMap map) : base(map)
 {
 }