protected override void OnViewLoaded(object view) { base.OnViewLoaded(view); RoutesCollectionDataAccess.UpdateRouteTableForAllRoutes(Settings.GameRoutesFolder, true, false); RoutesCollectionDataAccess.UpdateRouteTableForAllRoutes(Settings.ArchiveRoutesFolder, false, true); Routes.RouteList = RoutesCollectionDataAccess.ReadAllRoutesFromDatabase(); Routes.FilteredRouteList = RoutesCollectionDataAccess.ApplyAssetsFilter(Routes.RouteList, Routes.RouteFilter).OrderBy(x => x.RouteName).ToList(); }
private void FilterRoutes() { Routes.FilteredRouteList = RoutesCollectionDataAccess.ApplyAssetsFilter(Routes.RouteList, Routes.RouteFilter).OrderBy(x => x.RouteName).ToList(); NotifyOfPropertyChange(() => Routes); }