protected override void OnViewLoaded(object view)
 {
     base.OnViewLoaded(view);
     RoutesCollectionDataAccess.UpdateRouteTableForAllRoutes(Settings.GameRoutesFolder, true,
                                                             false);
     RoutesCollectionDataAccess.UpdateRouteTableForAllRoutes(Settings.ArchiveRoutesFolder, false,
                                                             true);
     Routes.RouteList         = RoutesCollectionDataAccess.ReadAllRoutesFromDatabase();
     Routes.FilteredRouteList =
         RoutesCollectionDataAccess.ApplyAssetsFilter(Routes.RouteList, Routes.RouteFilter).OrderBy(x => x.RouteName).ToList();
 }
 private void FilterRoutes()
 {
     Routes.FilteredRouteList =
         RoutesCollectionDataAccess.ApplyAssetsFilter(Routes.RouteList, Routes.RouteFilter).OrderBy(x => x.RouteName).ToList();
     NotifyOfPropertyChange(() => Routes);
 }