示例#1
0
 public override void Init(RotatingAbility ability)
 {
     base.Init(ability);
     SetTarget();
 }
 public override void Init(RotatingAbility ability)
 {
     base.Init(ability);
     input = GameManager.instance.Platform.GetPlayerInputDependsOnPlatform();
 }
示例#3
0
 public override void Init(RotatingAbility ability)
 {
     base.Init(ability);
     movingAbility = ability.GetComponent <MovingAbility>();
 }