示例#1
0
    // Start is called before the first frame update
    void Start()
    {
        radar = FindObjectOfType <Rotate>();
        am    = FindObjectOfType <AudioManager>();
        achievementsManager = FindObjectOfType <AchievementGameManager>();

        line = radar.GetComponent <LineRenderer>();

        // save initial colors
        initCircleColor = greenCircle.color;
        initRadarColor  = line.material.color;

        enableInvis   = true;
        recoveryRatio = invisRecovery / invisLength;

        slider.SetSliderMaxValue(invisLength);

        invisActivated   = false;
        invisDeactivated = true;
    }