private void LockObject(RoomObject obj, Item item)
    {
        switch (item.objectType)
        {
        case ObjectType.Key:

            Key key = item.GetComponent <Key>();
            obj.SetUpObject(true, key);

            break;

        case ObjectType.Note:
            Note note = item.GetComponent <Note>();
            obj.SetUpObject(true, note);

            break;

        case ObjectType.Other:
            obj.SetUpObject(true, item.objectType);
            break;
        }
    }