示例#1
0
    protected virtual void ObjectAttached()
    {
        GameObject obj = targetObject.gameObject;

        targetObject.ConnectedToHook();
        targetObject           = null;
        obj.transform.position = targetTransform.position;
        obj.transform.rotation = targetTransform.rotation;
        joint = obj.AddComponent <FixedJoint>();
        joint.connectedBody = rb;
    }