private void Update() { if (_actionState == ActionState.Failed) { MessagePanel msgPanel = GameFacade.Instance.UiManager.PushPanel(PanelType.Message) as MessagePanel; msgPanel.ShowTipsMsg("登陆失败"); _actionState = ActionState.StandBy;//保证只执行一次 } else if (_actionState == ActionState.Success) { // :登录成功后打开房间列表面板- RoomListPanel roomListPanel = GameFacade.Instance.UiManager.PushPanel(PanelType.RoomList) as RoomListPanel; //:显示玩家战绩 roomListPanel.UpdateShowPlayerInfo(GameFacade.Instance.PlayerManager.currentLoginedUser.Id, GameFacade.Instance.PlayerManager.currentLoginedUser.Username, GameFacade.Instance.PlayerManager.currentUserScore.TotalCount, GameFacade.Instance.PlayerManager.currentUserScore.WinCount); _actionState = ActionState.StandBy;//保证只执行一次 } }