public void RspRoomList(GameMsg msg) { roomListPanel.DestoryAllRoomItem(); RspRoomList rspRoomList = msg.rspRoomList; List <RspCreateRoom> ownerDataList = rspRoomList.rspCreateRoomList; for (int i = 0; i < ownerDataList.Count; i++) { roomListPanel.CreateRoomItem(ownerDataList[i]); } }