/// <summary> /// /// </summary> /// <param name="rn"></param> /// <param name="mn"></param> /// <param name="p"></param> /// <param name="mType"></param> public void GetInfo(RoomInfo r) { m_Room = r; RoomNameUI.text = r.name; MapNameUI.text = r.RoomScene(); MaxPlayerUI.text = r.playerCount + " / " + r.maxPlayers; bool b = r.GetRoomState(); TypeUI.text = (b == true) ? "Playing" : "Waiting"; if (r.playerCount >= r.maxPlayers) { ButtonText.text = "Full"; StatusImg.color = FullColor; } else { ButtonText.text = "Join"; StatusImg.color = AvailableColor; } }