Пример #1
0
    /// <summary>
    /// 
    /// </summary>
    /// <param name="rn"></param>
    /// <param name="mn"></param>
    /// <param name="p"></param>
    /// <param name="mType"></param>
    public void GetInfo(RoomInfo r)
    {
        m_Room = r;
        RoomNameUI.text = r.name;
        
        MapNameUI.text = r.RoomScene();
        MaxPlayerUI.text = r.playerCount + " / " + r.maxPlayers;

        bool b = r.GetRoomState();
        TypeUI.text = (b == true) ? "Playing" : "Waiting";

        if (r.playerCount >= r.maxPlayers)
        {
            ButtonText.text = "Full";
            StatusImg.color = FullColor;
        }
        else
        {
            ButtonText.text = "Join";
            StatusImg.color = AvailableColor;
        }
    }
Пример #2
0
    /// <summary>
    ///
    /// </summary>
    /// <param name="rn"></param>
    /// <param name="mn"></param>
    /// <param name="p"></param>
    /// <param name="mType"></param>
    public void GetInfo(RoomInfo r)
    {
        m_Room          = r;
        RoomNameUI.text = r.name;

        MapNameUI.text   = r.RoomScene();
        MaxPlayerUI.text = r.playerCount + " / " + r.maxPlayers;

        bool b = r.GetRoomState();

        TypeUI.text = (b == true) ? "Playing" : "Waiting";

        if (r.playerCount >= r.maxPlayers)
        {
            ButtonText.text = "Full";
            StatusImg.color = FullColor;
        }
        else
        {
            ButtonText.text = "Join";
            StatusImg.color = AvailableColor;
        }
    }